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Shader/Texture/Materials Artist - 10m Contract - Guildford, Surrey

Shader / Texture / Materials Artist - Games
10m+ Contract
Guildford, Surrey
£180-215pd
Onsite / Full-time

Our client is a multi-award winning developer and is amongst the best game studios in the world with a world class team of game makers at its heart. They currently have an exciting opportunity in their art department for a Shader / Texture / Materials Artist.

To be a part of this talented team you need to be passionate about games and committed to being the best in the world at what you do. You need to know what matters to the people who play their games and be passionate about surpassing their and our, expectations.

Overview of the Shader / Texture / Materials Artist position:

We are looking for an experienced Shader / Texture / Materials Artist with a deep knowledge of materials and rendering techniques in real-time and pre-rendered. You will create high quality material setups for realistic environments and maintain consistency and quality for texture maps (including Bump, Specular Maps, diffuse, normal, ambient occlusion, reflection and environmental maps). The Shader / Texture / Materials Artist will work closely with the Lighting Artist and World/Environment Modeller to create a realistic looking environment.

Skills and experience required for the Shader / Texture / Materials Artist position:

- Must have knowledge of realistic material/shader creation, as well as in-depth experience with Photoshop.
- Knowledge of other digital paint programs, excellent artistic skills and solid understanding of colour theory.
- Knowledge of physically based shading models is a big plus

Portfolio of the Shader / Texture / Materials Artist should demonstrate the following:

- Strong knowledge of shader and material
- Ability to work in realistic styles
- Multi-layer and multi-pass texturing systems
- Good knowledge of creating detailed normal maps with z-brush or crazy bump
- Ability to create textures based on photo references
- Good understanding of lighting

For more information and to apply for the Shader / Texture / Materials Artist position or to enquire about other vacancies, please call Jenny Terry on 02392 322361 or e-mail jterry@strgroup.co.uk.
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