thanks. was kind of a fast thing. have spent like 2 hours a day for about 4 days maybe. hardest are to get right is the back part with the curved holes and stuff=P but it came out well..
can post wires later tonight when i get of work.
yeah, its all modo, cant really remember the polycount, doent really matter for the highpoly anyways=)
Nice work. The materials are reading very well. I can instantly look at it and get a feel for what the object is composed of. Would you mind posting flats as well?
forgot about this one for a while.. picked it up last night and started some texturing.. feedback would be great..
cheers
edit: woooops, realized how big that first pic was:P sorry about that:P
Nice job! I can confidently say this is the best game-rez power tool I've ever seen! And ironically, way more interesting than another scifi crate haha. Nice job man. (didn't quote pix to save some space.)
Perfectblue: Thanks, will do some more work on the textures but i will post them when im done..
maxviz: Thanks man=)
HitmonInfinity: haha thanks. Yeah that was kind of what i had in mind, not doing the ordinary scifi thingy, this is sort of a gun but not really a gun=) and it had some nice shapes to learn from.. glad you like it=)
Looks great!
You have some minor bleeding of the color across the edges defined in the normal map and the seem along the center is a bit obvious in places. But great work non the less
ivars, yeah I need to fix the bleeding in a few places. about the center line, do you meen the line on the plastic parts? becaus they are supposed to be there:P If you ment something else, please explain more..
Binopittan, the metal texture is almost all in the spec..
Replies
How many polys?
It has a modo (or LW, almost the same thing) feel. am I correct?
yeah, its all modo, cant really remember the polycount, doent really matter for the highpoly anyways=)
cheers
edit: woooops, realized how big that first pic was:P sorry about that:P
Good job!
Nice job! I can confidently say this is the best game-rez power tool I've ever seen! And ironically, way more interesting than another scifi crate haha. Nice job man. (didn't quote pix to save some space.)
maxviz: Thanks man=)
HitmonInfinity: haha thanks. Yeah that was kind of what i had in mind, not doing the ordinary scifi thingy, this is sort of a gun but not really a gun=) and it had some nice shapes to learn from.. glad you like it=)
You have some minor bleeding of the color across the edges defined in the normal map and the seem along the center is a bit obvious in places. But great work non the less
For the metal noise part.. do you have it on normal or specular ?
ivars, yeah I need to fix the bleeding in a few places. about the center line, do you meen the line on the plastic parts? becaus they are supposed to be there:P If you ment something else, please explain more..
Binopittan, the metal texture is almost all in the spec..
(and it looks like there might be similar issues on the top of the drill, but hard to see from the angles posted )