Home Unreal Engine

Importing models to UDK from 3ds: help

So i've made a modular building with 2x 1024 texture sheets + normal/spec, and have about 40+ differint modular pieces, and now i want to import them in to UDK from 3ds max. my question is, do i have to export each individual piece one by one? or is there a way which i can export them all at once.

Thanks, Michael




NOTE: both texture sheets are in the same scene
Untitledghjg.jpg

Replies

Sign In or Register to comment.