Thanks for the kind words guys, such a great feeling to actually finish something for once.
As Uncle pointed out, this will stay purely high poly, mostly because of the project needing closure, but also because of the way it is atm without any "real" textures.
it really did come out great, for me though the only disappointing bit is that you painted on the texture details, I don't mind the painted shine, smoke, and background, but all the scratches and logos really downs it for me, you did an amazing job doing so though, I truly thought it was textured because it was so well executed!
it really did come out great, for me though the only disappointing bit is that you painted on the texture details, I don't mind the painted shine, smoke, and background, but all the scratches and logos really downs it for me, you did an amazing job doing so though, I truly thought it was textured because it was so well executed!
Can't wait to see the others!
Yeah I agree, it's kinda of a bitter sweet victory since so much is faked.. But I'm happy with the result none the less. This project also resulted in alot of experience in making this kind of models and how I should handle texture work in the future.
Just got the news that my image has been accepted on 3DTotal gallery, which also means it has recieved a 3DTotal Excellence Award.. I'm super happy at the moment, the reception of the result has been mindblowing! The image is scheduled to be uploaded on wednesday the 6th.
Thanks to everyone at polycount that helped me reach the end result.. And of course also Nijes and Damik who been giving me feedback all the way through the project.
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Also, I love how it came out, just amazing.
As Uncle pointed out, this will stay purely high poly, mostly because of the project needing closure, but also because of the way it is atm without any "real" textures.
1920x1600
1920x1200
Can't wait to see the others!
Yeah I agree, it's kinda of a bitter sweet victory since so much is faked.. But I'm happy with the result none the less. This project also resulted in alot of experience in making this kind of models and how I should handle texture work in the future.
Anyways, new links:
http://imgur.com/a/Zy8jC
I re-uploaded some of the WIP images, theres also an wire in there:
http://imgur.com/a/tEwSQ
Just got the news that my image has been accepted on 3DTotal gallery, which also means it has recieved a 3DTotal Excellence Award.. I'm super happy at the moment, the reception of the result has been mindblowing! The image is scheduled to be uploaded on wednesday the 6th.
Thanks to everyone at polycount that helped me reach the end result.. And of course also Nijes and Damik who been giving me feedback all the way through the project.