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[Royalty] Chivalry: Medieval Warfare - Environmental Artists

Torn Banner Studios is currently looking for Environment Artists for their upcoming UDK project, Chivalry: Medieval Warfare.

Our Company:

Known as Torn Banner Studios, our company is officially incorporated and operates globally on a virtual basis. We are a fairly small team of less than 15 members and are extremely passionate about our project and the potential that it represents for all of us. Please understand that members of our team operate on a royalty basis, this means that you do not receive standard wage compensation for your work but instead will receive an agreed upon profit share in the project. More details are available for applicants. We were formerly known as "Team Chivalry" and were the team behind the popular HL2 Source mod, Age of Chivalry.

Our Project:

Building off of our success with the mod, we have decided to pursue our first commercial product as "Chivalry: Medieval Warfare", which is a first person multiplayer medieval combat game. Players battle it out in castles, medieval villages and open battlefields online in objective-based gameplay that encourages teamwork. The melee combat is very skill based and allows for full realtime control of your swings as you make them. Find out more on the website:

www.ChivalrytheGame.com

Or by viewing some of the latest media here:

CLICK LINK FOR VIDEO: Developer Blog- Melee Combat #1

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Job Responsibilities:

You will be responsible for creating environment art ranging from small props to architectural assets within the medieval theme. Working closely with the level designers, you will be creating modular assets and props which satisfy current technical limitations and are efficient to use. Staying within our gritty realistic art style, you will be creating believable and visually pleasing art, often working from real world sources or concept art. Working with others, you can expect to give and receive critical feedback, often beyond your area of expertise.

Required Skills:

Understanding of current next gen workflows and tools
Ability to creating quality high poly models for texture generation
Ability to create quality and efficient in game assets
Ability to meet deadlines
Ability to work and contribute in a team environment
Ability to work within technical limitations and produce quality art
Clear understanding of modular design and its requirements
Ability to give and receive critical feedback
High level of motivation and dedication

Additional bonuses:

Interest in and understanding of all fields of art
Understanding of optimization
Experience working with the unreal engine
Enthusiasm to expand your knowledge
Previous experience working within a team environment
Passion for the medieval era
Knowledge of past Torn Banner (Team Chivalry) projects.

To apply:

Send email to contact@chivalrythegame.com including samples of previous work or a link to your portfolio. No one will be considered without a portfolio.

Replies

  • Tibberius
    Reasons to Apply:

    - Our team is made up from a wide range of personalities and perspectives that all get along really well and genuinely enjoy working on the project together.

    - You can get as involved as you want to get, helping us refine the current features of the game or come up with new suggestions.

    - Building off of the success of the popular HL2 MOD, Age of Chivalry, our project has the potential to sell well and you will be entitled to a profit share percentage of that success, relevant to your level of input on the team.

    - Many of our current team is made up of people who are actively working in the industry and also work on our project. Past team members have also utilized their experience on our team to secure jobs in the industry.


    Here is a picture of some of our team at this years (2011) PAX East Exhibition in Boston:

    TBatPAX.jpg

    Interested in joining our team or hearing more about this opportunity? Please send an email to contact@chivalrythegame.com !

    Find out more about our project on www.ChivalrytheGame.com
  • Tibberius
    Hey guys, wanted to let you know that we are once again seeking applications from interested Environment Artists or Technical Artists. I have updated the above posts to be relevant again. Don't hesitate to send any questions or your applications to contact@chivalrythegame.com
  • Tibberius
    Bumping with some of the latest images from the game in-action! Please send all applications to contact@chivalrythegame.com , we'd love to hear from you if you think you could be a strong addition to our team.

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    We are also going to be releasing a new gameplay video very soon! It's been too long already we know but its on its way and in the new year we'll be looking to expand our testing team (beta?) so keep your eyes peeled for future news from Torn Banner Studios on Chivalry Medieval Warfare. Also if you haven't yet, be sure to like us on Facebook for exclusive updates!

    Also for those of you who are interested in the game please vote for us in the 2011 Indie Game of the Year awards over at IndieDB.com , click the big red VOTE NOW button after the link! http://www.indiedb.com/games/chivalry
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