We are currently looking for top lighting artists to come work with us on Uncharted 3. Take a look below and see if you have what it takes. . .
Responsibilities- Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into awesome looking and visually compelling 3D game environments
- Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
Requirements and Skills- Proven industry experience in Film or Games generating final picture
- General competency in Autodesk Maya and knowledge of Global Illumination
- Excellent problem solving skills and the ability to work with minimal supervision
- Thorough understanding of direct/indirect light, luminance/exposure and color-theory
- Some experience with generating light-maps, pre-lighting or baked lighting is desired
So do you think you have it? Well then please email me your resume with a link to your portfolio or samples to
rodney_reece@naughtydog.com. In the subject of your email put "your name" | Lighting Artist
Serious candidates can expect to take an off site test to prove your awesomeness.