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Game Animation e-Seminar (in 1 hour)

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imyj polycounter lvl 13
This might be of interest to people - just thought I'd pass it on :D

The State of Character Animation Technology in the Games Industry

http://aigamedev.com/insider/event/session-state-of-animation

"This is a review of the cutting-edge of character animation, based on recent presentations from games such as HALO: REACH, CRYSIS 2, ASSASSIN's CREED: BROTHERHOOD, FIFA 10, JUST CAUSE 2, and the UNCHARTED series. What's everyone doing and what are the common patterns? Which techniques should you implement in your own games? Where are things going in the near future?"

Hopefully it all goes smoothly! Enjoy :)

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