Bogdan, Awesome sculpt man! Are you getting all of your layers, straps, and clothing by just masking then inflating or a similar process or are making separate geometry for the different parts?
Damn I didn't respond to this killer work!
I can't take an update after the last one too much for me to handle, my eyes can't comprehend the awesomeness.
Wow, that is amazing work! I was just really curious about how you handled some of the details in the sculpt.
With the zipper teeth on the front of the jacket was that done by using a stamp/stitch brush? Or did you hard surface model that separately and attach it to the mesh?
The second question was with the pockets on the back of the skirt, was that sculpted and stamped in the original mesh, or were they modeled separately?
Sorry for the technical questions. Once again, awesome model!
she's looking gorgeous, Bogdan! I love your work and this is really living up to the amazing paintover . I'll throw in another vote for seeing a tutorial of your brilliant diffuse painting skillz!
the only crit I can muster is that the knee-brace feels a little out of place to me. I think its bright color might contrast her dark uniform a little too heavily for me.
I love the high rez too, really looking forward to seeing the rest
and congrats on all the mad props you've been getting from all over the internetz!
That's fucking awesome dude! Although I think the clothing in her lower left arm lacks some gravity. It looks rather rigid imho, especially around the elbow area.
Fantastic progress. As a character its great. The only thing I can say is that it would have been nice to see a little more differentiation between her and her street fighter counterpart (Fat Cammy would have been amazing).
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Any sort of video you make will be great help for many of us:)
I can't take an update after the last one too much for me to handle, my eyes can't comprehend the awesomeness.
~ Hallelujah.
With the zipper teeth on the front of the jacket was that done by using a stamp/stitch brush? Or did you hard surface model that separately and attach it to the mesh?
The second question was with the pockets on the back of the skirt, was that sculpted and stamped in the original mesh, or were they modeled separately?
Sorry for the technical questions. Once again, awesome model!
[ame]http://www.youtube.com/watch?v=m876A78rC_4[/ame]
Truly inspirational work. Everything you've been making for some while is on a whole different level.
how are you getting those white "renders"? or matcap? if you dont mind me asking
F-cking!
H
...Curious how much is your time worth hhmmm...?!
I agree about the ears, they need love.
the only crit I can muster is that the knee-brace feels a little out of place to me. I think its bright color might contrast her dark uniform a little too heavily for me.
I love the high rez too, really looking forward to seeing the rest
and congrats on all the mad props you've been getting from all over the internetz!
one small crit, i think ears and knees can recieve a bit of love :poly142:
great job man, loving it
But as a whole, lovely.
work in progress: