Aloha polycounters,
This is my first post in the forum and I would like to share my current wip and hopefully get some valuable crits from you guys (and girls).
I am making this bulky bloke for a uni module (body modelling). The anatomy and the flow of the form is more important than clothes and accessories for now but a brief about this character was necessary. This guy is supposed to be a member of the Skogsfolk which is a race of anthropomorphic forest dwelling bipeds. His job is to carry logs (and huge guns to fight off constant human invasion :poly121:) . His anatomy must be justified by his role in the game that is why I made his back, delts and traps highly developed.
And a close upper body shot;
Cheers everybody.
Replies
BUT, I would randomise his abs a little bit because they look too symmetrical at the moment.
7mch- You ve got a very good point there. So, I randomised the abs a little bit and now it looks so much better(i think). Cheers for that.
JustinPunio- Cheers mate. I am looking forward to it, too.
DDuckworth- Glad you liked it. Its funny that you mention that he seems gentle because when I was making the concept sketch of the face I wanted it to look kinda docile but huge and intimidating at the same time. So, I guess thats a plus.
By the way ,heres the concept. I tried to keep close to it but changed the nose because he kinda looked like a pig in Zbrush.
any comment apreciated , as always
I am done texturing the bastard and I hope I will never see him again
Crits, comments , curses or whatever you like to say I ll be happy to hear.
Looking really nice!
I am done retopologizing this guy (tryed to match the silhoulette as close as possible). I have prepared some real time renders in marmoset so again , you know, say whatever you think about it.
Turnable thingy:
http://vimeo.com/21934403
(sorry for the long-ass video)
Also, a fancy poster :poly117::
And of Course the necessary maps:
ps: uploaded image quality is a little too low. Not sure who your with but you should be able to get away with anything <1mb at photobucket for example.
The paint over that you did is too saturated and doesn't look natural. The glowing eyes don't really suit the character's purpose. He is supposedly a gentle creature, not some oversized vampire