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Gate #4

So I just wanted to practice in modeling some game-level parts. This one is a sci-fi base with flag podium for "Capture the flag" game mode. I was aiming to use as less tris as possible, so in the end it came to 2620 tris in total. Screengrabs and DirectX Shader. Feel free to give advice and criticize! :poly121:

Thanks in advance!

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