This is my first post so hello
I`m working on fiddler model. Low poly has about 12k triangles.
I going to do whole environment scene with vegetation and nice old man pose playing on the fiddle. Later maybe I will try to do animation from it.
But first i`d like to show you high and low poly w.i.p. of fiddler.
What do you think about it?
Replies
It does seem weird to me that you would sculpt out the lines in the socks though.
Love the wrinkles on most things, the face/expression = fantastic. Hands are also great!
Im thrown off by the grade of wrinkles on the vest, the flow of the edges imply large smooth wrinkles as if the fabric is fairly thick but you seem to have really sharp fine ones on it. Also the two corners are different sharpness, the lower one is very soft and rounded while the one that sits right above the buckle is pretty sharp.
The rolled up sleeves seem to get thinner at the elbow, I would expect that if they were rolled/pushed up, they would bunch up in that area creating a thicker band where they meet the arms.
But still, very cool!
As for the violin I think the textures are looking nice, but the area near the f-holes is reading a bit off to me. Maybe if you brought in some edge highlighting around the holes they would pop a bit more to contrast with the darker wood you used around them.
looking forward to seeing more :]
In few days I will show something more from the scene
Regardless, I'm looking forward to your next update!