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UDK 'Scale All'?

Hello,

I am new to the UDK and have a question, I am creating an environment concept and have layed out a blockout of the environment using BSP geo, I realize now that while the scale seems fine, however the relative scale when compared to the player is too small, I need to increase the scale of all BSP in my scene by about 100%, is there a function for this without adjusting all my BSP individually?


Thanks ;)


EDIT

I HAVE FIXED THE PROBLEM ANYHOW, PLEASE DON'T WORRY AND SORRY FOR WRONG FORUM AND DOUBLE POST.

man

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