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Blend Shape Help

Ok I have 2 part problem with blend shapes I was wondering if someone could help me or if they had any advice.
I started to create some blend shapes for one side of the face and was wondering if there was any way to mirror them to the other side. I've tried mirroring the one I deformed and separated them ,but that ends up moving my original model and not really deforming them.

The second question I had to do with textures, because of the pipeline I'm working on the texture artist created the texture first, however when I tried to create the blend shapes for it just distorted the texture I was wondering if anyone had any idea of how to fix this


Im using Maya 2011

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