Started working on some snowboard goggles and got inspired to create a zombie apocalypse survivor wich has moved to a northern outpost where low temperatures make it very hard for zombies to move.
Thats awsome so far my only critique would be that it's too clean and perfect for a zombie appocalypse survivor, they are always raggedy, dirty etc. etc. but yea looks wicked anyway
Well they are sort of a hybrid and im also thinking of adding some snowshoes, but yeah i might beef them up abit more and give them a simpler shape and remove the running shoe curves
@ nightshade - i was planning on puting on some snowshoes like this one: http://www.altrec.com/images/shop/detail/swatches/TUB/8.76810_e.jpg
since he will mostly be standing on snow.
But the look might be better with crampons, not to awkward..
I will try both types, thanks for the tip
Reminds of those guys you see in dead rising 2 in some of the stores, they have hoodies and fight you if you get near them.
They run the pawnshops aswell I believe.
I think it's looking excellent, but I don't like that red reticle/target on his shoulder. It looks like lazy design (sorry). Everything else is really solid.
Aesir - Thanks! Yeah it looks lazy because it is, just thought it needed something and quickly added circle cross and lines with wear and tear eraser on top.
Will probably spend some time looking through more reference before i decide on the design.
The fidelity here is great, but there isn't a whole lot of character going on.
Why not ditch the face mask and use the face to really give this person some emotion and character? He could look really pissed off, or really tired, crazed or frostbitten, or anything. He could be holding his mask in his hand even, or just have it reduced to goggles, or anything.
This in combination with some more (obviously not here yet, i know) detailing could really help tell a story. Did this guy go through hell to survive this winter, and how so? He could have parts of his outfit duct-taped and patched, have fine blood sprayed on him from close-encounters, have some other weaponry or ammo strapped on him, all kinds of stuff.
I don't mean to sound harsh, and I'm sure a lot of this is coming, but I always prefer to see some forethought even in the form of a quick sketch or two. First idea is your worst idea, iteration always helps you form better ideas. If you put up a few different takes on ideas to give this guy some real character, I bet you'd get a bunch of useful suggestions and your ideas would have a chance to grow from good to great.
Cman - Dont think your being harsh at all. You got some good ideas man, liking the duct tape idea aswell as a face for more character.
Had been thinking about adding a gun in holster strapped around his right thigh, as a backup thing in tight spots.
Ill try to see if i am capable of squeezing out some quick sketches/paintovers, havent really done much drawing..
Lroy - Character will hopefully come over time, workin on it For now i think ill skip wounds other than maybe some patched up ones, dont want the situation to be too dire for this guy
Just home from work and tried painting some more, tried with glasses on and added a sidearm. Also wanted some sort of hut/bunker in the background but couldnt pull of anything worth showing, same goes for zombie heads and hands in front of his feet. Perspective is also very much of, but.. yeah very new at paintovers so..
ill stop making excuses, heres the pic.
I like the look of it so far but the jacket, the largest single piece of the model is really plain, jackets have zips, seams and lots of different details see hurr also tone down the opacity of the blood a lot and darken it to make it look dried, add some stains for food and stuff like that, survivors aren't going to be clean
I like the look of it so far but the jacket, the largest single piece of the model is really plain, jackets have zips, seams and lots of different details see hurr also tone down the opacity of the blood a lot and darken it to make it look dried, add some stains for food and stuff like that, survivors aren't going to be clean
This sounds good. Also I quite liked the version with the mask, was kinda creepy. Maybe theres another way to give hime a bit of charcter, like through the details on the jacket.
Thanks guys, liking all the tips for details such as backpack and tank, will be adding some over time.
Heres a quick render of the gun im making, wont be seeing much of it but since im making one, why not put alittle work into it :P
Maybe try adding more variance to the color of the jacket and the pants, a stripe or something on the jacket maybe? And I should try changing the axe handle to a wood texture, I know fire axes are all red but it might look more "natural" and break things up a bit more..
Why do people keep suggesting super extreme climbing gear? Is he fighting zombies on Mt Everest? Do all extreme climbers carry a fire axe in case they need to break down the door to their... tent...? I understand crampons so he can maneuver on ice but I don't know some of the other suggestions.
I'm not saying the Everest thing wouldn't be cool but it just seems like there might be a handful of zombies at the most, after that starvation and the weather would be his main problem?
Also if the walking dead taught me anything its that winter is the slow season for zombies at least until they thaw out.
Mark - I agree on what you are saying, was getting abit carried away with details such as climbing gear but i cant see any zombies climbing cold mountains for food, they'd hit the wall and turn back. But in the scenario of him being up against a (rock/ice)wall, a "climbing hatchet thingy" might come in handy. Im dumping the o2 tank but keeping the backpack for extra supply.
Also im thinking of adding a hunting rifle since he should never pass up a chance for food if he encounters some wildlife. Im guessing most wildlife would easily outrun zomies in snow so there should be some.
Waldo - Thanks, i've been doodling some very basic ideas for jacket details, liking the last consept the most. Keep in mind that the black lines are seams
I like the unique idea of having a character try to survive in the snow area while being chased by a zombie. But the thing is, looking from your design he looks like on the normal day wanna hang out with friends and play snowboard...wait, why not you use a snowboard as a weapon then?..it's big, it's strong, and it can be your last escape plan from a group of zombies!
My suggestion:
- Take the mask out since you're escaping from zombie (whose not gonna recognize your face anyway), therefor you can add more interest to the character in the face. Or make a unique mask (like Jason's mask) that related to the theme. Currently your character lacks a characteristic, if you put him in a snowboarding competition scene people will easily believe it.
- White jacket works better i think, since it's a snowy area, you don't want to reveal your position easily to the zombie (especially when using a sniper rifle).
Not to big on the snowboard weapon, but been thinking about changing up his mask abit, make it abit more detailed.
The way i see it he doesnt have to big of a clothes collection and he used to go snowboarding, when zombies werent around, so he's using what he's got from before, a white jacket works better but also he might not have one
Some patches / wear-n-tear would be nice. Right now, it seems like the character just got brand new clothes from a sports / climbing store, which considering his location could be a possibility, but I think it masks a potential story that the design of the story could tell. Especially with a zombie situation, it's good to exaggerate (but not over exaggerate) the story of the characters travels through his design. If he's been in the mountains for a long time, make the clothes faded and worn out to get the feeling that he's been in extreme conditions and hasn't been able to find much else to replace his attire. Patches could be nice, because you could even elaborate where your character has been through what he used to patch wholes in his clothing back up.
Another thing about the dirt and grime - you can also add improvised equipment... instead of that holster, have him tuck it in between folded rags, have him missing one glove and wrap his other hand in a sweater with cut out finger holes or something... to me that'd be much more interesting than every day stuff that probably would be left behind one way or another in a zombie apocalypse
solid work! looking forward to where you take this
I actually like the ski mask...the reticule too I hope you bring it back in some form or another. Also I think some noisy normals would work well on that snow.
Contrails have some good idea there. Somehow right now it looks like he's the one who go to the zombie village and hunt them down because of how well prepared and clean he is (typically the bad guy/ hunter will never get a scratch until the very last moment of his life). You should think ordinary everyday item to support his surviving action from the zombie. Don't let the character grow become the hunter in your mind instead of the target.
I think a zombie apocalypse in snow is such a cool idea for some reason, reminiscent of The Thing. The character looks great, The beard was a nice touch too, but he needs some wear and tear! He looks more like a government hitman or mercenary with how pristine his clothes are.
Incoming update!
So i've adde alittle wear and tear to his clothes, also testing out some duct tape on his shoulder, think i should add some additional wear and tear sticking out from underneath the duct tape to show alittle of the damage done there.
Also done the colorchanges to his jacket.
Need to do some tweaks on the pants material also, it seems abit soft atm.
Replies
Images are also broken for me though.
Livewire - yeah i agree, havent gotten that far in texturing yet.
luke - have been thinking about it, might add it later, currently you almost cant see the ones he has but that might change with texturing..
Kumpmeister - Mhm, i would see that movie
Jessica - Yeah, in this zombie universe it can spread through liquids like saliva and blood, so caution is advised
Will continue working on this after work today
Well they are sort of a hybrid and im also thinking of adding some snowshoes, but yeah i might beef them up abit more and give them a simpler shape and remove the running shoe curves
Would be cool to maybe have some snow caked around the bottom of his legs.
http://www.flickr.com/photos/22146904@N04/4260002649/ kinda things
And thanks for the tip, will definitely do that along with some blood and dirt, but not to much
http://okhistory.org/community/fic/files/2009/03/crampons.jpg
http://www.virtualmuseum.ca/Exhibitions/Logan/images/DSC_3005.jpg
http://www.midcoast.com/~mlc/ice/2006/new-Images/20.jpg
http://www.abc-of-mountaineering.com/images/content-images/article-206-1.gif
http://farm4.static.flickr.com/3395/3524743072_40b2bc3661_z.jpg
http://www.altrec.com/images/shop/detail/swatches/TUB/8.76810_e.jpg
since he will mostly be standing on snow.
But the look might be better with crampons, not to awkward..
I will try both types, thanks for the tip
They run the pawnshops aswell I believe.
Heres another update, added some crampons and played around abit more with the snow texture
Will probably spend some time looking through more reference before i decide on the design.
Why not ditch the face mask and use the face to really give this person some emotion and character? He could look really pissed off, or really tired, crazed or frostbitten, or anything. He could be holding his mask in his hand even, or just have it reduced to goggles, or anything.
This in combination with some more (obviously not here yet, i know) detailing could really help tell a story. Did this guy go through hell to survive this winter, and how so? He could have parts of his outfit duct-taped and patched, have fine blood sprayed on him from close-encounters, have some other weaponry or ammo strapped on him, all kinds of stuff.
I don't mean to sound harsh, and I'm sure a lot of this is coming, but I always prefer to see some forethought even in the form of a quick sketch or two. First idea is your worst idea, iteration always helps you form better ideas. If you put up a few different takes on ideas to give this guy some real character, I bet you'd get a bunch of useful suggestions and your ideas would have a chance to grow from good to great.
Cman - Dont think your being harsh at all. You got some good ideas man, liking the duct tape idea aswell as a face for more character.
Had been thinking about adding a gun in holster strapped around his right thigh, as a backup thing in tight spots.
Ill try to see if i am capable of squeezing out some quick sketches/paintovers, havent really done much drawing..
Lroy - Character will hopefully come over time, workin on it For now i think ill skip wounds other than maybe some patched up ones, dont want the situation to be too dire for this guy
ill stop making excuses, heres the pic.
Because he is so bundled up, I picture him being in severe winter weather? Is that the direction here? Could be cool
This sounds good. Also I quite liked the version with the mask, was kinda creepy. Maybe theres another way to give hime a bit of charcter, like through the details on the jacket.
Heres a quick render of the gun im making, wont be seeing much of it but since im making one, why not put alittle work into it :P
Looks really nice, keep up the great work!
Just my 1 öre (swedish)
I'm not saying the Everest thing wouldn't be cool but it just seems like there might be a handful of zombies at the most, after that starvation and the weather would be his main problem?
Also if the walking dead taught me anything its that winter is the slow season for zombies at least until they thaw out.
Also im thinking of adding a hunting rifle since he should never pass up a chance for food if he encounters some wildlife. Im guessing most wildlife would easily outrun zomies in snow so there should be some.
Waldo - Thanks, i've been doodling some very basic ideas for jacket details, liking the last consept the most. Keep in mind that the black lines are seams
My suggestion:
- Take the mask out since you're escaping from zombie (whose not gonna recognize your face anyway), therefor you can add more interest to the character in the face. Or make a unique mask (like Jason's mask) that related to the theme. Currently your character lacks a characteristic, if you put him in a snowboarding competition scene people will easily believe it.
- White jacket works better i think, since it's a snowy area, you don't want to reveal your position easily to the zombie (especially when using a sniper rifle).
_Revel
The way i see it he doesnt have to big of a clothes collection and he used to go snowboarding, when zombies werent around, so he's using what he's got from before, a white jacket works better but also he might not have one
Added the gun to his hip:
Just my 2 cents, I do like the model though!
solid work! looking forward to where you take this
_Revel
tbh i like all jacket ideas. the last one probably best although i dig the red zipper.
So i've adde alittle wear and tear to his clothes, also testing out some duct tape on his shoulder, think i should add some additional wear and tear sticking out from underneath the duct tape to show alittle of the damage done there.
Also done the colorchanges to his jacket.
Need to do some tweaks on the pants material also, it seems abit soft atm.