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High to Low Poly Modeling ( NORMAL MAPS!? )

Hello everyone,

So I recently asked one of my professors what I need to work on the most and he said that I need to show that I know how to create a high poly model, then create the low, THEN show that I can transfer my normal maps smoothly.
Now, I understand how to bake normal maps in both Maya and ZBrush, but my biggest problem is that I just do not have any experience with doing it more than just a few times.
My main question to all of you is: do any of you know any good tutorials on how to do this from start to finish with a simple ( ish ) object?
Any help or tips at all on this would be amazing.
Thanks to all!

:]

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