This may well be the first Tomb Raider I buy since Angel of Darkness. Not quite sure about the choice of reveal screenshots as it doesn't look particularly open world but I do like the new Lara design.
Some random points for discussion I remember when tomb raider came out and people said
"gamers are like teenage boys so they want an older girl who can teach them a thing or two(knowwhatImsayin) and thats why tomb raider looks like shes 27 and strong minded"
Just guessing here, those teenagers are probably grown men now so the thinking is probably
"how can we reach our loyal fanbase that has now grown up? they now live with grown women all around them hmmm maybe they want cute young colledge girls who can get hurt so they can feel like the hero again?"
or maybe they just went, make her hot, yeah thats it
I don't really understand trying to make the protagonist sexy.
I mean, I do, but I never see the point, nor am I enticed by such marketing schemes.
Now excuse me while I go save some princesses.
i like that direction not the texture much tho the screenshot looks like she just got done painting her new mansion, or a glorious self portrait. lil too much splattery paint and less like wet materials splashed on her flesh/clothes. The green mud on her boots looks like a mask was flipped :P Lots of messy seams
should be cool to see some gameplay of this, really loved the last tomb raider.
I don't really understand trying to make the protagonist sexy.
I mean, I do, but I never see the point, nor am I enticed by such marketing schemes.
Now excuse me while I go save some princesses.
I think you just missed the entire point of lara croft :P
....Why? Why do we need another Tomb Raider? The peak of her games was on the PS1. Know who else was a game icon back then? Crash Bandicoot. The only reason she was popular was her tig ol bitties.
....Why? Why do we need another Tomb Raider? The peak of her games was on the PS1. Know who else was a game icon back then? Crash Bandicoot. The only reason she was popular was her tig ol bitties.
And I don't understand why they feel that the uncharted look is suddenly a new untapped genr
eld thats ridiculous. tombraider was a 'very' enjoyable game in its own right and helped popularise video games in games in the 90's.
for me the attraction was more the environments and the puzzles, plus laras animations I thought were tip top for the time
Why do we need another final fantasy?, well because some people fucking enjoy playing it same as tombraider.
I really don't see why they would look at another video game and try just to copy that style, its just frigging lazy and not necessary. They should just look back at what made it popular to start with and stop diddling about with it.
Why do we need another final fantasy?, well because some people fucking enjoy playing it
yes and no... the stories have been basically the same since IX, and really, the only reason i pick up the new FF games is because each and every one pushes the boundaries of art capability on whichever medium it's played on.
i mean... the crystal lake in FFXIII was fucking spectacular looking, there's no other words to describe it.
That was a cool video didnt realise how much work they put into that image. Wish they showed a full timelapse of his initial sketch though.
I think the problem with games with mass sequels is they become too nostalgic in their design and too afraid to rock the boat. Games have moved on a long way since most of these franchises started out and they are now just stale as hell. FF looks pretty buts boring as f**k to play, its so linear and sitting through cutscenes all day only to walk 3 feet in game to your next cutscene sucks. I think rpgs have moved on now with games like mass effect and dragon age. Same can be said with Gran Turismo which is one of the most boring games to date and apart from the visuals is the same game as all its predecessors, when Forza, PGR and NFS are concentrating on the fun factor. Its just too inaccessable and relies on BHP over good driving.
I really enjoyed Underworld though so hopefully this is more of the same but the in game shot is worrying. Looks like they let the quality bar slip.
I like CD's take on TR:Anniversary, but they've taken a gaming icon and turned her into a roughed-up crackwhore.
The whole appeal of Lara as a character was that she was impossibly awesome, almost superhuman. Impossibly lucky, impossibly agile, impossibly clever, and impossibly well-stacked. She fought gods and monsters and demons and supervillans, always came out the other end of the ordeal doing a wheelie on a motorcycle in front of a ball of fire, and always looked fantastic doing it.
I'm getting sick of this current fixation on making everything "deeply flawed" and "dark" and "gritty and realistic". Some things aren't meant to be that way, and some characters aren't meant to be completely humanized. Some characters are meant to be this nearly mythical woman who has a T-rex head mounted over the fireplace in her mansion, a $9 billion bank account, a size 9 waist, a pair of .45 ACPs on her hips, and a pair of 36DDs on her chest.
i want to play the game and then decide if it's for the better , i've grown up with the tombraider franchise spending my first hard earned money on it and having my sister overwrite savefiles with her one time trying to play TR herself. There have been some big letdowns in the series but legend and anniversary i felt were back on the right track. I don't really care about the look of lara i just want to have that tombraider feel when i play it.
Old recognizable character + darker, grittier atmosphere = reboot for a character that originally had about as much depth as Duke Nukem. Give it some cool action gameplay and puzzle solving in ancient temples, that should be standard. But give it a decent story, maybe show Lara have some emotion with a decently interesting cast of supporting characters, and better pacing between action and puzzles so the game doesn't feel like such a drag? That'd be nice.
But really, if we went 5+ years without a new Tomb Raider game, how many people would be ranting and raving WE NEED A LARA CROFT REBOOT!?! It is easily a series that has been milked to death with so many sequels, comics, movies, etc that I don't get why we're supposed to see this newer, bloodied Lara and get excited. Maybe that's just me.
Old recognizable character + darker, grittier atmosphere = reboot for a character that originally had about as much depth as Duke Nukem. Give it some cool action gameplay and puzzle solving in ancient temples, that should be standard. But give it a decent story, maybe show Lara have some emotion with a decently interesting cast of supporting characters, and better pacing between action and puzzles so the game doesn't feel like such a drag? That'd be nice.
But really, if we went 5+ years without a new Tomb Raider game, how many people would be ranting and raving WE NEED A LARA CROFT REBOOT!?! It is easily a series that has been milked to death with so many sequels, comics, movies, etc that I don't get why we're supposed to see this newer, bloodied Lara and get excited. Maybe that's just me.
Love the new trend of collaboration between the east and the west. There was Deus Ex, and now, the Tomb Raider! Going back 5 years who would have thought.
Hope she doesn't run into the smoke monster. I wonder if this is pre-Hugo, or post-Hugo. He could be the one in charge at the point in time when she lands on the Island.
Looking awesome, really looking forward to this now, looks much more like a survival game. Got abit worried with the earlier trailers that showed alot of QTE's, thought we was in for the next Heavy Rain.
Interesting, to say the least. Those girly screams on the other hand... Even if she is meant to be still very young and soft it feels really weird. Or maybe I like overly strong female characters.
Looks good! Some graphical errors. Hanging upside down, the shadows on her looked pixelated. and I noticed some foot sliding here and there. but over all. looks fantastic.
But ya. with the earlier trailers showing lots of QTE's, and from that trailer, it looks like the game may suffer a bit from lack of control / responsiveness.
Interesting, to say the least. Those girly screams on the other hand... Even if she is meant to be still very young and soft it feels really weird. Or maybe I like overly strong female characters.
i agree, you don`t associate lara croft with a helpless young girl. Also the blood kind of bothers me.
next to that this could be a really good game so i`ll only judge that once i played it.
Yeah I got the distinct impression that this looks a lot like Uncharted with qte's n all.
As for Lara's voice. The original voice actress is still the best suited voice for lara imo. Actually, the original tombraider will always be the best in my mind. Very tempted to buy the 1,2&3 pack on GOG but I just have too many games to play atm.
I'm not liking the latest trailer looks like some kind of torture porn, where you have qte's where you have to press x to avoid being raped.
The word you're looking for is Ryona, in which you get your jollies off by watching girls getting physically harmed (or even guys, but you know how it is, almost all sexual terms put emphasis on the girls position rather then the males one).
So yeah, the latest trailer is seriously giving me that 'vibe' where the game is going to focus mainly on gals beating gals with loads of feminine grunting. Reminds me that one time I played the Legends series, you could make Lara go either in a doggy position or if you wait a couple of seconds, she flexes her body, while still allowing you to move the camera around.
Sooo....hmm...I don't know, I was hoping for more of a trailer focused on her being better then Nathan Drake, but I guess we still have to wait on that.
BTW guys, you know that aiming your games at Nerds to like to Pocketmine-Ball isn't a demographic, right?
Like I was telling Stubbles on his facebook, this looks like a fantastically created and produced game - polished to a bleeding edge - that, at least to me, totally misses the larger-than-life classic adventure era serials spark in the original character.
But this...
Don't get me wrong, it looks like a fantastic game, but it's not Lara and without Lara it's not Tomb Raider... the same way it wouldn't be Indiana Jones if it was a David Lynch-directed psycho-thriller remake with no Nazis, no Ark, no whip, no ancient tombs or archeology, and a brooding emo Indy played by that girly-dude who was the sparkly vampire in Twilight.
I'll probably still buy it and play it (although I doubt my 8-year-old son will be able to watch the way he could with Legend and TR Anniversary), but I think Lara and Tomb Raider as I grew up with it is over.
EDIT:
Here's a post from years back on here where I think I captured my point better about the change in Lara's design - visually and, with this reboot, in her characterization - over the years...
Toby Gard designed her as almost a mythical character, sort of like Ulysses or even Batman; a legend in her own time, somebody who exists in a realistic world but is so exceptional that she's out in the gray zone past realism and just before caricature. There's an essential aspect of idealization to her. She's capable of things physically and mentally that few others can do, goes toe to toe with monsters, gods, and the supernatural, and doesn't blink.
And to sell that kind of character, she has to look the part, the same way Batman or Ulysses couldn't be a 90 pound weakling with a weak jaw. Thus, shades of amazon or even valkyrie - the hips, that chest, the thick lips, and those legs that go for a mile. Her face has also always been very, very feminine, with the features kept very soft. No pronounced folds in the cheeks or around the mouth, a very simple profile for her nose, and a strong but not jutting chin.
Once Eidos (and later Crystal Dynamics) started trying to push her towards being a completely realistic character, all those idealized visual traits in the design got cranked way down. We ended up with a design that looks more like a college coed bikini model or a twenty-something actress you might meet at a club in a big city, instead of the image you have in your mind of this nearly-mythical globetrotting, treasure-hunting, T-rex killing super-woman you've only read about and heard incredible stories about. The larger-than-life appeal faded away as she got more real.
I suppose what I'm getting at is that the recent games (Legend and Underworld) have headed off with their own, more realistic and kind of humbled version of the character (probably with a nudge in that direction from the films) which is a departure from what she looked like for most of the series.
I guess I just miss Lara's original design. I'd love to see it make a comeback, with the impossibly awesome, idealized appearance to match the original nearly-superhuman characterization.
That arms tied behind the back sequence... omg! Crazy how much tension that adds. Not sure how i feel about the cast of LOST gang you roll with, but whatever.
Replies
"gamers are like teenage boys so they want an older girl who can teach them a thing or two(knowwhatImsayin) and thats why tomb raider looks like shes 27 and strong minded"
Just guessing here, those teenagers are probably grown men now so the thinking is probably
"how can we reach our loyal fanbase that has now grown up? they now live with grown women all around them hmmm maybe they want cute young colledge girls who can get hurt so they can feel like the hero again?"
or maybe they just went, make her hot, yeah thats it
also:
[ame]http://www.youtube.com/watch?v=ktNgVmySQ5k[/ame]
I mean, I do, but I never see the point, nor am I enticed by such marketing schemes.
Now excuse me while I go save some princesses.
should be cool to see some gameplay of this, really loved the last tomb raider.
I think you just missed the entire point of lara croft :P
And I don't understand why they feel that the uncharted look is suddenly a new untapped genr
for me the attraction was more the environments and the puzzles, plus laras animations I thought were tip top for the time
Why do we need another final fantasy?, well because some people fucking enjoy playing it same as tombraider.
I really don't see why they would look at another video game and try just to copy that style, its just frigging lazy and not necessary. They should just look back at what made it popular to start with and stop diddling about with it.
yes and no... the stories have been basically the same since IX, and really, the only reason i pick up the new FF games is because each and every one pushes the boundaries of art capability on whichever medium it's played on.
i mean... the crystal lake in FFXIII was fucking spectacular looking, there's no other words to describe it.
That was a cool video didnt realise how much work they put into that image. Wish they showed a full timelapse of his initial sketch though.
I think the problem with games with mass sequels is they become too nostalgic in their design and too afraid to rock the boat. Games have moved on a long way since most of these franchises started out and they are now just stale as hell. FF looks pretty buts boring as f**k to play, its so linear and sitting through cutscenes all day only to walk 3 feet in game to your next cutscene sucks. I think rpgs have moved on now with games like mass effect and dragon age. Same can be said with Gran Turismo which is one of the most boring games to date and apart from the visuals is the same game as all its predecessors, when Forza, PGR and NFS are concentrating on the fun factor. Its just too inaccessable and relies on BHP over good driving.
I really enjoyed Underworld though so hopefully this is more of the same but the in game shot is worrying. Looks like they let the quality bar slip.
can't wait to play the game.
I like CD's take on TR:Anniversary, but they've taken a gaming icon and turned her into a roughed-up crackwhore.
The whole appeal of Lara as a character was that she was impossibly awesome, almost superhuman. Impossibly lucky, impossibly agile, impossibly clever, and impossibly well-stacked. She fought gods and monsters and demons and supervillans, always came out the other end of the ordeal doing a wheelie on a motorcycle in front of a ball of fire, and always looked fantastic doing it.
I'm getting sick of this current fixation on making everything "deeply flawed" and "dark" and "gritty and realistic". Some things aren't meant to be that way, and some characters aren't meant to be completely humanized. Some characters are meant to be this nearly mythical woman who has a T-rex head mounted over the fireplace in her mansion, a $9 billion bank account, a size 9 waist, a pair of .45 ACPs on her hips, and a pair of 36DDs on her chest.
Godfuckingdammit, stop messing with Lara Croft.
But really, if we went 5+ years without a new Tomb Raider game, how many people would be ranting and raving WE NEED A LARA CROFT REBOOT!?! It is easily a series that has been milked to death with so many sequels, comics, movies, etc that I don't get why we're supposed to see this newer, bloodied Lara and get excited. Maybe that's just me.
milked. mwahahaha.
http://www.gametrailers.com/video/e3-2011-tomb-raider/714562
http://www.gameinformer.com/b/news/archive/2012/06/01/tomb-raider-hits-this-march-new-gameplay-trailer-revealed.aspx
She sure does take alot bangs and bruises.
But ya. with the earlier trailers showing lots of QTE's, and from that trailer, it looks like the game may suffer a bit from lack of control / responsiveness.
i agree, you don`t associate lara croft with a helpless young girl. Also the blood kind of bothers me.
next to that this could be a really good game so i`ll only judge that once i played it.
As for Lara's voice. The original voice actress is still the best suited voice for lara imo. Actually, the original tombraider will always be the best in my mind. Very tempted to buy the 1,2&3 pack on GOG but I just have too many games to play atm.
[ame="http://www.youtube.com/watch?v=2UwYy3f5pxQ"]Voices Of Lara Croft - YouTube[/ame]
I'll be getting it.
^_^
I'd really like to know where this image came from...looks very interesting.
So yeah, the latest trailer is seriously giving me that 'vibe' where the game is going to focus mainly on gals beating gals with loads of feminine grunting. Reminds me that one time I played the Legends series, you could make Lara go either in a doggy position or if you wait a couple of seconds, she flexes her body, while still allowing you to move the camera around.
Sooo....hmm...I don't know, I was hoping for more of a trailer focused on her being better then Nathan Drake, but I guess we still have to wait on that.
BTW guys, you know that aiming your games at Nerds to like to Pocketmine-Ball isn't a demographic, right?
just sayin
But this...
Don't get me wrong, it looks like a fantastic game, but it's not Lara and without Lara it's not Tomb Raider... the same way it wouldn't be Indiana Jones if it was a David Lynch-directed psycho-thriller remake with no Nazis, no Ark, no whip, no ancient tombs or archeology, and a brooding emo Indy played by that girly-dude who was the sparkly vampire in Twilight.
I'll probably still buy it and play it (although I doubt my 8-year-old son will be able to watch the way he could with Legend and TR Anniversary), but I think Lara and Tomb Raider as I grew up with it is over.
EDIT:
Here's a post from years back on here where I think I captured my point better about the change in Lara's design - visually and, with this reboot, in her characterization - over the years...
this looks amazing, cant wait!