Home 3D Art Showcase & Critiques

Justin's FX adventures

polycounter lvl 19
Offline / Send Message
Justin Meisse polycounter lvl 19
I'm taking the plunge into UDK's particle editor, I plan on finishing at least one effect every 2 days, maybe this thread will keep me on coarse.

Here's my first effect, following the 3D Buzz Cascade tutorials
[ame]http://www.youtube.com/watch?v=2Yz-TR8oJcU[/ame]

Here's my latest, a more magical fire:
[ame]http://www.youtube.com/watch?v=Uj8FeOEGF5Q[/ame]
And here are the texture cards I whipped up for it
magicfire_textures.png

Tomorrow I think I'll either try an electricity effect or dripping slime.

Replies

  • SimonT
    Offline / Send Message
    SimonT interpolator
    really nice! a tip: you could make the lower moke particles more orange sso that it seems the fire would lightem them.

    The magic fire is also nice and i love the textures but i wouldn't go for the full blue color. I don't like (0 0 255) since i started learning HTML and the standard link color is thiss fullish blue :D
  • Sean VanGorder
    The magical fire looks sweet, and I see you fixed the popping from when you posted in WAYWO. I think the first fire effect may be moving a little too fast. Also, maybe extend the distance over which the flames disappear. Right now it the flames are sizing down so fast that it just looks like a ball of fire, instead of coming to more of a point, if that makes any sense. Just my opinion.

    Looking forward to what else you come up with, I'm a sucker for sweet particle effects.
  • fearian
    Offline / Send Message
    fearian greentooth
    The magical fire looks alot more like a flare than a fire - a combination of its speed and intensity. but they both look really cool. Looking forward to more.
  • cholden
    Offline / Send Message
    cholden polycounter lvl 18
    Cool, Justin. I remember you talking about jumping into this. Glad you're going full steam on it.
  • funkdelic
    Hey justin, great work mate! Im studying particles and fx as well, perhaps we could change some informations, Ill be following this thread! keep it up! :D
  • Will Faucher
    Offline / Send Message
    Will Faucher polycounter lvl 12
    God I wish I could use Cascade at work. I'm working as an FX artist and I'm limited to using Max's SuperSpray system. It is incredibly limited, and due to the complications with the game we are working on, I can't make any of the effects get a convincing glow by using them in additive mode.

    /jealous

    Those are looking great though! I would try making the smoke a little orange where it starts off, so it fakes the glow of the fire shining on it. It would make it much more convincing in my opinion! Keep it up!
Sign In or Register to comment.