Oh I was just making a Crab generic couse I have no idea what a beach crab could look at in tropics and I didn't want to spent too much time researching making a 100% realistic thing , I just want iot to look realistic and belieavable but not going for "specific" Kind of Crab ....
now I need to texture and animated it , how u think are polyflow edge loops etc for animating ? All Ok?
I was trying to use CAT animation , I have followed the video tutorial to put in place the crab preset on my model , but then when I apply the skin modifier and I go to work on the envelopes I get those weird envelopes all around .... why that and how can I fix this ?
Seconding Saso, those arms are throwing it off big time. I don't think I've seen any sort of crab hold it's arms like that. In fact I'm reasonably certain they're incapable of that sort of movement without a part of it breaking off, just based on how I've seen them move (and I own a couple). Right now you've got its little arms seeming much too "praying mantis" and not near enough "crab". Regardless of species.
Edit: The closest I could sort of find was this. But that's a big stretch, and I do think it's taking away from what's supposed to be a "generic" crab.
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If you want to, maybe bring in a little asymmetry to him by making him have one big claw like a fiddler crab?
http://modernizedcaveman.com/pics/FiddlerCrab.jpg
now I need to texture and animated it , how u think are polyflow edge loops etc for animating ? All Ok?
CRAB BATTLE
Edit: The closest I could sort of find was this. But that's a big stretch, and I do think it's taking away from what's supposed to be a "generic" crab.