Your challenge, should you accept it, is to create any User / Program, Vehicle or Scenery connected to Tron, 1982 or 2010!
Enter either a player model, a vehicle or scene.
Player models are 1024 tris, so are vehicles.
Standard selection of maps can be used on the models; diffuse, specular, transparency, environment mapping etc.
Challenge closes Dec 27th.
USER / PROGRAM
- (player model) - 1024 TRIANGLES
, 1 512 x 512 (diffuse, spec, trans, env map, fullbright layer).
- (vehicle, object) - 1024 TRIANGLES
, 2 512 x 512 (diffuse, spec, trans, env map, fullbright layer).
- (diorama / scenery) - 1024 TRIANGLES
, 2 512 x 512 (diffuse, spec, trans, env map, fullbright layer) (may include player and vehicle models from the above without affecting the scene budget). - misc objects for SCENE - budget: 1024 TRIANGLES, 1 512x512 broken up however you like (diffuse, spec, trans, env map, fullbright layer)
1. No Bilinear filtering, texture smoothing or antialiasing. (How do I do that? Style Guide
2. No Normal Maps.
3. Animation, overlay graphics, effects etc are heartily recommended.
Wire / editor.
Beauty / Title screen.
(all @ 960 x 640 [iPhone4] or 480 x 320 [iPhone 1-3])
Use your own threads for development, r&d, progress, in this forum category ( Polycount Forum > Contests And Challenges > Low Poly Challenge )
TRON - PLAYER / VEHICLE / SCENE - your name
Whatever you do or whatever you learn will be imprinted on this. If you don't use a thread before submission or fail to follow commands, you will be subject to immediate de-resolution. That will be all.
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