Here is some update about Mr Turtle. The lower part (where the pilot can sit) is roughly sketched and i try to find the right contrast relationship. That's why it's still in gray.
Here i a color concept. Do you like it? I first thought in making the lower side of the turtle blue - so that she's more stealthy. But it wa too strong contrast between the upper brown. I decided to ue green
Blaisoid
Thank you for pointing that out! You are right and now i see it also I love feedback like that - which opens my eyes. Do you ment the dark areas for example at the top of the "wings"? I tried to integrate some light into the texture to give it some...volume(?) also without rendered light...
Worked on the turtle and this is the result. I'm pretty much done with painting the values and will start doing the color soon. Of course only when there is no feedback which helps me to improve the value study.
Here is an update and i need your help. I tweaked the texture a but and I'm at a point where i don't know what i have to push further or if its enough. I think i'll continue with some rigging and setting up the final composition and waiting for feedback about the texture. Maybe there are some good tipps
In the beginning i did not like your sketches at all as they were not neat and finished then when i saw your completed and that turtle rendering , i find it amazing!
These are really some great work
Turtle keeps flying! That things was your great thing 2012, was it?
That thing is the prove that i'm lazy and too slow when it comes to painting textures after work Hm let me check when i started this thing...oh i'm not able because the GameArtisans Forum doesn't have my thread anymore (it was a challenge in their forum). But maybe this is older than 2012
Any tips on how you work in this medium? It looks great but I'd have no idea what I'm doing
I have basically no idea. But i asked the course "master" lady and she said, you should drop some of the tint into water. With that & a brush you can paint big areas.
You can try to paint first the "outlines" with the pen + tint and then fill it with the area color. But be careful when the pen-tint is still wet.
Or the other way around: first "brush" big areas with color and then outline it...just try around you can even mix several water cups with different amounts of tint to get different shades...
Hey Simon! I really enjoy your lifestudies. It's a nice style with the line art and the soft watercoloring. For lighting, one helpful thing I've been trying to focus on recently is making a core shadow (that area on the edge of the form shadow that is darker than the rest of the shadow - because the rest of the shadow has bounce light in it). Maybe this will be a little difficult to achieve with your paints, but anyway I think it will be a good way to separate your light and dark shapes better. Hope that helps :]
Jessica Dinh
Hi! Sorry for the late reply! I'm very honored to hear from you and thank you very much for your advice! I know this part of the shadow you talking about as "terminator" and i'll try to focus on. The whole thing of bouncing light is really interesting and brings so much form into a "shape".
Replies
but the texture has some weird dark spots making it look like there's some stuff casting soft shadows on it.
also it seems that bottom side is brighter than top which is strange.
Thank you for pointing that out! You are right and now i see it also I love feedback like that - which opens my eyes. Do you ment the dark areas for example at the top of the "wings"? I tried to integrate some light into the texture to give it some...volume(?) also without rendered light...
Thank you for your feedback
Here is an update and i need your help. I tweaked the texture a but and I'm at a point where i don't know what i have to push further or if its enough. I think i'll continue with some rigging and setting up the final composition and waiting for feedback about the texture. Maybe there are some good tipps
These are really some great work
That thing is the prove that i'm lazy and too slow when it comes to painting textures after work Hm let me check when i started this thing...oh i'm not able because the GameArtisans Forum doesn't have my thread anymore (it was a challenge in their forum). But maybe this is older than 2012
The Turtle is nice as well .
Thanks man
Wow, thanks for the compliment the last ones are made with tusche.
I have basically no idea. But i asked the course "master" lady and she said, you should drop some of the tint into water. With that & a brush you can paint big areas.
You can try to paint first the "outlines" with the pen + tint and then fill it with the area color. But be careful when the pen-tint is still wet.
Or the other way around: first "brush" big areas with color and then outline it...just try around you can even mix several water cups with different amounts of tint to get different shades...
Hi! Sorry for the late reply! I'm very honored to hear from you and thank you very much for your advice! I know this part of the shadow you talking about as "terminator" and i'll try to focus on. The whole thing of bouncing light is really interesting and brings so much form into a "shape".
p.s. i love your portfolio work!
[IMG]http://www.data.simont.de/lifedrawing/2014.12.17 calendar for grandparents.jpg[/IMG]
[IMG]http://www.data.simont.de/lifedrawing/akt 2015.05.19 01.jpg[/IMG]
[IMG]http://www.data.simont.de/lifedrawing/akt 2015.05.19 02.jpg[/IMG]