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My High-Poly Adventures

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polycounter lvl 13
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gibson543 polycounter lvl 13
Hey everyone, I've been trying to tackle larger scaled projects lately, but my computer really isn't powerful enough to even run UDK properly, and so, I'm dropping game art until I get a new rig and am now focusing on hi-poly modeling. And maybe when I get the new rig I'll make em game-res.

Alright, I wanted to do something in my room before I do anything else, so I did my closet door! Without the knob!! Pretty simple but I want to start simple and get harder. But even with this simple of an object I still have pinching at the corners :poly127:
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dooroct6th2010.jpg
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there it is, I'm also trying to get better at presentation so any tips for that will be appreciated as well, should've included a wireframe, oh well.

Oh and I'm creating a new thread because my previous thread wasn't going to well, you know 7 posts in a row by me and always falling, so...yeah

Thanks,
Will

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