Hey all, this is my first post in a long time. I stopped doing 3D for ages because I lost motivation because nothing I made was any good. But I've decided to start again and I've got two models on the go.
Here's the first one I made, it's a quick sculpt of a head done in Mudbox using the default head basemesh which looks like this:
I was just randomly sketching on it, not working from any concepts or anything, just making it up as I went along. It's not very good as its the first head sculpt I've ever done and I've only worked on it for a couple of hours:
No where near done yet though.
What does everyone think?
Replies
I've done some basic ears;
Has anyone got any comments on how I could improve it?
I just wanted to know how I could improve what I've already, like if there's anything really wrong with it.
Let's say you just creating a basic human head and you asking "if there's anything really wrong with it", the answer you get will very much obvious..it's missing the nose. Eyebrows doesn't connect that sharp with the nose bridge. And on a normal human head you wouldn't get that flat top, round 'em up a bit.
I'm suggesting why don't you grab someone's photo, preferably your favorite artist/ family/ someone you know best, then model from them. With this you can clearly tell which part that doesn't looks right with your sculpt easily because unconsciously your mind with keep criticizing your work with something like "he/ she doesn't looks like that" because you already familiar with the "final" look..
I hope you can get something here, and don't forget to keep posting!
Cheers!
_Revel
Thanks for the comment Revel, but I dont think I was clear enough as I thought it was obvious, I'm not making a human head, I was just doing a random alien sculpt.
I know what a human looks like and it'd be abit weird if I sculpted this head as a human head as I'm way off ;p
The point is even having a clear direction might turn you off when in paper it looks great but in 3d doesn't looks as good as in paper. And it's even worst if you don't have any direction in the first place. Practice head sculpting is good, but I'm suggesting you start with a normal human head. When you looks into an alien/ monster picture you can notice that it's obviously come from human anatomy, only deformed..Also when sculpting human head "without any" direction, chance are you get good critic from people in here because...well, it is human, that everybody familiar with..But if you post an alien head "without any" direction, chance are you not gonna get good critic simply because people not familiar with alien head (and alien got limitless variety, in fact it depends on each individual's imagination). That's why for starting I suggest you sculpt your girlfriend's head (if available lol), or your family or any other people that you familiar with the face. Post the wip and post the reference pic, I'm sure you going to learn a lot by people's good critic. You can learn the skill of attention to detail too if you read the comments and implement it into your model. Good luck dude!
_Revel