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I've started this character a couple years back in Dominance War 3.Thought that would be good to finish it instead of let it sink into oblivion. It's also great warm up before upcoming DW5
The model is on zbrushing stage and want to make a few improves like new hair, sculpt face and add extra details. I am counting on your opinions
Later on i will attach also a weapon which is crossbow.
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curious to know the influences on the outfit, if you remember.
ivanushka - Thanks man, there is not much exposed body so i want to do it precisely. I haven't sculpted the face in zbrush yet, its just subdivided. The hair definitely has to be redone. I agree about the muscles on the arm so i'll try to make it better. Tomorrow i should post new screens with improvements and a weapon. Thanks
download the transpose master plugin from pixologic's website...thats pretty much exactly the problem it fixes.
I have used transpose master once in another character and it broke up a few of sub tools during converting to high poly. Dont know why, I thought it was memory problem maybe or high res extracted bits. I may try another go with transpose master in this model.
Also, for the body type, warriors are more lean than muscular. A woman would not have that much muscle mass without some serious bodybuilding, but even so, those arms don't go with those legs.
I would say, if you want her to be bodybuilder style, her thighs need to be much larger
I know that something wrong with the arms, so definitely going to rebuild them and I'll make the thighs bigger as you said. Thanks.
here is my old concept
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here is an update, I've sculpted face and changed hair ready to texture in maya.
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...arms and hands changed
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I am not completely satisfy with the shape of the hands so I'll still carry on sculpting them.
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