Pulling this lady out of the WAYWO thread.
In an attempt to actually try finishing some of my personal artwork I'm giving this a shot. Also, considering I've given my notice at work and will jump to yet another country in December to be with my family, I need to get my portfolio together as I'm hoping to pick up some freelance work in a few months.
The general idea with this character is to create a typical Dungeons & Dragons style adventurer while avoiding to over-sexify the girl, but still keeping her feminine.
Some stuff on my to-do list:
- Going to have to redo the hair from scratch, simplifying it slightly.
- Add some cloth underneath her "skirt", since it looks pretty bad in that area.
- Put shoulder straps for her backpack.
- Give the strap that holds her pauldrons in place more "pop".
- Re-shape her eyes slightly.
- This might be feature-creep that jeopardizes the completion, but I want to at least add a rope, and a bed-roll.
- Her backpack needs detailing in the flap area.
- I've been told she doesn't look very attractive in the face. I'll see what I can do, but I'm trying to avoid giving her the "ideal woman" look.
- I want to see if I can change up her colour swatch slightly to add more variation to the brown.
Any suggestions are more than welcome. I think I've lost my perspective for now..
I will post some more work in progress shots, but here's the hair paintover where I decided to come up with a hairstyle that would work. You can see which one I went with, but I went with a red tint, since the blonde blended with her outfit too much.
Also, a ZBrush grab of her sword. I'm thinking I probably need to add a scabbard for it and tuck it behind her backpack..
Replies
the sword is really nice, very unique style to it... almost golem/elvish hybrid.
her left leg looks a little off balance in the beauty shot... almost like the knee should be rotated outwards a little.
loving it all though!
i actually like the face on the marmo shots and think the hair turned out swell.
Only thing bugging me is she doesn't have much contrast (kinda tricky to read the seperate elements). Maybe making her belt or skirt a much darker or much lighter value tone to break up the middle section would help, dunno :P
will be cool to see what it looks like 'finished'
almighty_gir, cheers Yeah, I'm rubbish at posing characters. I'm tempted to ask one of the animators at work to kindly rig it and pose it for me!
stickadtroja, I will add a crossbow if I have the time, but it's definitely a good idea. For it to truly be a D&D style character she should be packed full with all sorts of crap
Nizza_waaarg, good advice! I'll do some quick tampering to break up the blending before I go to bed tonight
Overall this model is great, love the face variations and the detail in her outfit.
Excellent work!