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Bevel Edges/Hard Surface Modelling

Hi guys, could do with some advice about beveling edges.

Are there any steps/techniques involved to get the disired look?

Ive attached an image of what I've got so far, its the butt at the end of an assault rifle.

I've marked the horizontal and vertical edges that I would like to bevel in red and blue. Do you bevel one then the other/ or all edges at the same time?

Smooth mesh just messes everything up and I'm a bit of a polyflow nerd...so its really bugging me!

Any help would be awesome. Thanks.
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