Ok so i have this character rigged and skinned in 3ds max. I used actor x to import him into udk. I also imported his animation, simple run cycle. For some reason, the animation isn't working when i apply it to the mesh, he does the bounce movement, up and down, and the weapons do the movement also, like the dagger on the hip moves as thou the hip is moving, by the arms, legs, waist, head ... nothing else moves ... any idea why that may be?
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[ame]