Hi Im a total noob when it comes to fluids and particles, and I am in need of some technical advice on how to do the thing Im looking for:
My whish is to have a fluid, whilst being poured from a teapot into empty air, morph into a solid teacup, and have the fluid continue pouring till the cup is full and then morphing some of the latter fluid into sugar cubes or a teaspoon for example.
my discription isn't quite clear , but you may have recognized it from the disney film alice in wonderland, in the scene where the march hare gives alice some tea. here is a link to that scene: [ame]
http://www.youtube.com/watch?v=InSn2BLDwfQ[/ame]
skip to 1:25 and you will see the exact thing as i descriped.
heres another pic:
![tea.jpg](http://i749.photobucket.com/albums/xx131/paasnem/tea.jpg)
Im not sure if this is even possible in blender, but basic advice would be very much apreciated
Replies
You could probably do something much easier with a melt modifier playing in reverse, or to make morph/blend shapes to animate how you need it.
Or you could try figuring it out via this tutorial on Blenders fluid system, which happens to show a fluid in a teacup.
http://wiki.blender.org/index.php/Doc:Manual/Physics/Fluids
http://www.blendercookie.com/2010/03/29/introduction-to-fluid-simulator/
There are several tutorials of showing how to use particles too.
Eric Ennis has a good "Water Candle" tutorial that covers the effect pretty well, Part C about half way in if I remember correctly. But there are a lot of other Fume tutorials out there too if you're looking to get more familiar with Fume. I think he uses Krakatoa too which if your sims are running long, it can really help speed them up.