Hi!
It's been a long time since my last visit.
Nobody cares, but I found a job and moved so...
I first show
this scene.
I start a new one, instead of finishing the first one of course...
So, it's a WIP, it will be shorter this timeI hope...
Here is the beginning, first rough, quick lightning, a paintover and a sculpt...
Replies
AWESOME oO
I wish I could do that =(
New Update...
Thank you for the replies
SasoChicken >> Congrat for your first post
No color yet, i'll try to put some colors tomorrow, but i'm lazy as the concept is in my mind... Obviously, it's difficult for the watchers to figure out...
I want a lost place, so, the huge pipe is rusty.
And to be honest, for the cave itself I thought about God of War 3, the place right before the tartarus gates. Ok, I don't hope to reach this level of quality, but, you get the idea...
Kaburan >> Thank you very much. You're right, it needs to be moved. Actually, the concept is a guide, I'm still searching.
NothingHappens >> Thanks
Anyway, the pictures, still wip, still B&W
Getting some stronger sunlight entering the cave with a more obvious direction could add some. At the moment I can't tell if this will be night time or sometime in the day.
Anyways, enough from me. Great start and interested to see where this goes.
The floor could be more sloped and uneven maybe, which could open up the view to the outside nicely. Don't get me wrong though - looking nice so far!
paulsvoboda>> Yeah, that's right, it could be larger. Actually, it's a medium place, with bigger structure in the background. The lightning is artificial, like a big spot. The whole scene is inside a cave, with large structure inside.
I realize it's not really clear right now, i rushed into construction with no concept... Ill make another paintover.
Anyway, I enlarged a little everything.
SasoChicken and others >> Thanks. Yep, the rock formation is due to water. I'll make other tiling rock textures, try to blend everything nicely.
I removed part of the rooftop to open the mouth of the cave.
To finish, i'll work on the texture, this is all still very WIP, though the comments are very welcome. So Thank you very much!!
Small update :
rock on !!!!
Another update (ok, too much? )
Added colored light, worked on the background, and composition.
Added some water and wet materials.
Worked on the floor and rooftop.
Added some elements.
need to work on the structure in the background, the metal plate (it's a Unreal random texture), make other tiling textures, blend shapes, alphas for stalactite, make some Vertex Paint, and add props...
Here it is :
Keep up the good work mate!
However, I'm not sure to understand what you mean by "back-to-forward shot"? Why does the light color should change?
Chris>> Thankx Youre right, composition could be better. There's not a lot of asset right now. I'll try to add some rusty elements, differents tints with rocks. I have a recurrent issue with color, I'll to bring colors.
Don't be afraid of the colors
Chris>> Thanks!! Right now, i'll take a break far from any computer, but i'll finish this when i'm back.
Here's a little update, a part of the background structure. I'll make a pass into Zbrush, right now it's too clean.