![pXy4r.jpg](http://imgur.com/pXy4r.jpg)
Right now I'm getting very lame shadows around corners and edgers, not all of them are like this, but is there anyway to get around this?
Right now I'm using mental ray for generating lightmaps, is there better (free) programs for creating light maps?
And sometimes my autogenerated UV's are kinda crappy, any advice for that?
Replies
If you want a free alternative you might look at Giles
but not for the baking process. Always bake at higher fidelity, that way you can downsample, but if you effectively have less information at hand.
along the lines of what r_fletch_r said, you could increase wall thickness.