Maya introduced mirrored component selections a couple versions back. Has anyone seen or used anything like this in Max? A script or plug-in perhaps?
Maya's implementation of it isn't too shabby, buggy at times, but can be somewhat useful.
Ran into a slight use for it recently in Max, worked around it, but was just curious if this is in there or not?
Replies
to get the max tools
CusomizeUI -> toolbars - > polytools -> symmetry tools.
You will need to duplicate your model and set it as the 'main model'
then you can mirror across the axes with a button press
Free for personal use, and only $20 for commercial use. Works well with morph targets/blend shapes.
Thanks!