This is my first post on these forums and unfortunately I'm going to be  asking for some help. Firstly before I continue, I just wanna say what a  rad community you guys have going on here, I've been a lurker for some  time, especially enjoyed browsing the various low poly comps. Keep up  the great work!
I'm a programmer not an artist and I'm currently  writing a C++ Collada importer  for use by hobbyists and indie  programmers looking to write their own games in C++ using DirectX or any  API, I'm returning the data in a slightly more DX friendly manner tho.
Now  I've got the geometry importing working and am starting on the material  importing section but unfortunately I cant find any decent test models  to work with. I'm looking for models that have multiple textures per  material (spec maps, color maps, normal maps, etc).
After my  material system is complete I'm planning on getting animation working,  and so will need test models for that as well...
Like I said I'm a  coder and not an artist, I have no experience with any 3d DCC tool, and  trying to learn one now is something I don't have the time for. I'm  hoping that some of you would be kind enough to hook me up with some  test models that I can use to build my model importer library.
Initially  I just want static models, and later on I'd really appreciate some  rigged models.
if anyone is keen on helping me out please contact  me either via PM on these forums or email ( banguelov (at) cs (dot)  up.ac.za ).
I have a tech blog where I have several DX10  tutorials and progress reports on my colladaX loader if anyone is  interested? (
http://takinginitiative.wordpress.com)
thanks in  advance!