A couple questions.
1.Is there a way to marquee select objects in UDK?
2. Is there away to attach lights to static meshes? I dont want to use the emmisive to project my lights... takes WAY too long to build. But I want to have a static mesh with a light attached so that every where I place that mesh, it always has that light there.
Replies
Ctrl+Alt+LMB should draw a marquee selection IIRC, although I don't think you can do it in the 3D Viewport.
As for no. 2, I'm not sure. I think you can group meshes and then duplicate the group, but I'm not sure if there's a way to actually 'add' the light to become part of the staticmesh.
2. Did you try prefabs? It seems like they should meet your needs http://udn.epicgames.com/Three/UsingPrefabs.html
Be careful though; I have been experiencing some bad crashes on March and April betas whilst using prefabs. Don't know if it's a common issue though.
Hope it helps
I'll check out prefabs, thanks!
I could have sworn this didn't work before; but then again, it might be that my habits have taken over and I simply never tried using the RMB.
Thanks mate
Haha, I still can't believe it works. I spent hours looking for info on how to do that.
weird I used it bunch of times as lights on elevators.