Here is mine entry to contest.
Class: I picket Demoman to class becouse I like his character and explosives.
Theme: Flying, planes and bombers
Items: So far I got two items in my mind. One is grenadelauncher replacement and other is hat.
Grenadelauncher: [Name still pending]
This blueprint shows the consept of nadelauncher. Its bit messy and it got first project name on it. I was lazy and could't bother to remove it.
Basic consept is make Pipelauncher that shoot nades from chain clip. I think current reload animation will look with this funny so if I have time I try replace it.
"Blueprints"
I know I miss spelled bloody :>
And model so far.
I am not happy with gunbutt yet
Hat: Haven't maked any visual yet but it will be those leather pilot hats with goggles.
That much this time.
Replies
Grenadelauncher: [Name still pending]
Now I have better image. Not sure about the nade desing yet but basic shapes of launcher are now modeled so now it needs more detailing and grenade belt. And textures of course.
Hat: Flying Scotsman (?)
Now I have blueprints from the consept.
I still need the idea to primary (sticky) weapon.
inb4 stereotypes
or maybe something with dragons or stuff like the loch ness monster
Pipelauncher:
Added some detail and made barrel shorter.
Hat:
After adventure to find how decompile valve models, I had something where to scale the hat. So far made model.
Side
Front
So far so good.
@Psyke: Exelent idea! Thank you. I did it so.
Project goes on.
PipeLauncher: New nade and nadebelt desing. Model needs some detailing still but it is allmost finished. Next is animations and textures.
Hat: Okay Now I have hat allmost finished. It needs still textures and I have to figure out how get it to ingame but its not task number one.
Stickylauncher: Finally something from this too. I made some sketches but here is the main ideas. I am not good at drawing something detailed but let me know what you think.
I modelled first version of stickylauncher and I am quite happy with it. It still need rivets and stuff. I don't much more to say about it so here are pictures.
And thanks to everyone from comments and advice.
Here is one I used when I modelled barrel.
http://www.freepatentsonline.com/6758438-0-large.jpg
Also I am going to model body of gun after these grey parts of engine.
http://www.velocityaircraft.com/newsV5/images/andy2/engine1.jpg
And I used this gun and various other ammobelt using guns as reference when I modelled grenadelauncher. These guns where mainly used as antiair or mounted to plane.
http://www.pt103.com/images/Browning_50_cal_M2_Aircraft_Mustang_Attachments.jpg
Heres pics.
Right side.
And left side.
Changed the reload mechanism. Now its like chainsaw revup.
Sorry for bad language, I didn't chek it.