Final Entry! Im battin a thousand
So i saw this on the TF2 blog and i am new here and i can't miss this contest is pretty sweet!
I'll be making weapons for the Scout, since its my favourite class, here's some ideas, though these might not be good because these are gameplay ideas.
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Back to the FaN shotgun!
I gave up on the shotgun and made some hats
These are all viewport screeshots constant shader with diffuse, i might add some stickers to the hats i'll see, i am working on the story and trying to get v models working ingame...
Sorry no concepts or wips i made these in a few hours from scratch on 3D.
Force-A-Nature shotgun replacement sketches:
1 - Old School bat ( no name yet)
2 - The Skull Fracture (Might remove blood)
3 - No name
4 - Bonk, sorry i had to do it for fun, probably can't submit it since the logo is not mine
Dismissed, concept ideas (won't be submited)
When i say "or" it doesn't mean it does all of these, just one, i have to decide which.
BING!BONK! or BING!BONG!
Bat that shoots a bouncy ball (just like sandman) which if bounces 1 to 3(max) times on walls or ground before hitting an opponent will increase the damage for each time it bounces, and might eventually give mini crits for 3 second or speed if you knocked two enemies with one ball.
If first bounces on an enemy is does not multiply damage.
is about 20 seconds
Negative effects on wearer:
- 15 Health
SHOCK BAT! or HIT'N'RUN
Shoots one sticky-ball or electro-ball or magnetic-ball which can disable engineer's objects(sentry dispenser teleporter)
for 5 seconds, also disables spy invisibly,or removes spy's disguise if you hit it.
Negative effects on wearer
: - 15 Health
is about 20 seconds
water gun which disable's engineer's (sentry dispenser teleporter) for 5 seconds, when shooting a cloacked enemy spy with it, make its visible because of the water droplets.
Reload time is
about 30 seconds
These are just some quick ideas, the bat and the pistol do pretty much the same thing, so i'll probably be picking only one of the two, tell me what you think