Hi,
the team behind
Airborn is searching for a coder, or well humm lets call him Scripter, as unreal doesn't support custom code.
The interested person should know how to script in Unreal.
Right now the team consist almost totally of industry people, and because of that our coder is currently crunching like hell and we need someone to support us with the UDK version.
We know polycount is an art based community, therefore it would be nice if you guys could ask around for a motivated coder to support us.
p.s. I didn't post this in requests because we aren't looking for artists, but ask you guys if you know a coder.
Replies
we are all working on it in our freetime, so far all i made with it was pay money for the namerights and stuff, so its all on a volunteer base
I don't know if we should post on reddit.
Our problem is, that the coder could only use Unreal script. I guess that's like forcing an artist to texture in ms paint. A programmer who used c++ for ages and is now forced to learn unreal script could loose motivation really fast.
we tried that - worked out well...
for the other mods they took our code to
WOW, that mod looks amazing. LOVE the style! I wish I had UT3 to try out what you guys currently have.
Thanks to funcom our newly engaged gamdesigner isn't allowed to work on airborn anymore, so we need someone skilled who would like to join us as a gamedesigner/writer, to take what we already developed, enhance it, polish it, change it when needed and write it down in our gdd/wiki.
contact us under
[email]redacted because dated[/email]