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Creating good cloth folds in ZBrush?

polycounter lvl 11
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MainManiac polycounter lvl 11
Im not exactly sure where this topic would go, if it fits anywhere else feel free to move it.

I have a pretty decent base mesh of a guy with a shirt and pants on, but when it comes to what makes it completely realistic (folds) its horrible.

Could anyone recommend a technique or specific brush settings etc?

Thanks, i've been stumped by this for a while now.

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