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Ogre 3dMax Exporters : Commerical Use.

polycounter lvl 18
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oXYnary polycounter lvl 18
If anyone out there is using Ogre in some fashion. What are you all relying on for your Max exporters? The ones supposedly to the Max files on the Ogre site are broken (and I think for sub 8 versions only). OgreMax requires a commercial license, and so does ofusion. Looking in Ogres forums, I see plenty of mention of OgreMax, but not about a standalone exporter for Max.

Did the guys at Runic build their own exporter from the source? Marshmonkey (ZeroGear) sounds like they used Maya, but maybe encountered similar issues?

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