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Wireframe Render Problem

I'm trying to get the wireframe/shaded effect for my port. I got a few renders off successfully, but now all my wireframe objects are turning into black shapely blobs in the render. This isn't the first time I've had this issue.
Can anyone help me with this?

To achieve the effect, I'm using the duplicate object + push modifier + wireframe material method in 3DS Max 9.

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  • SyncViewS
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    SyncViewS polycounter lvl 13
    Hi, I'm sorry to say the method you're using is the worst. You can simply create a material with base shader and wires on top, then apply it to your object without duplicating anything.

    Take a look at these nice tutorials, I guess the most common method is the Composite Material rendered by Mental Ray
  • Scicero
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    Thanks alot! I'll be sure to try this first thing tomorrow.

    The last time I checked how to get this effect, I read that the method I am using was the only thing available in max 9. I guess my google-fu just isn't up to par. Thanks again. I'll be sure to let you know if it works.
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