ok i have a scene with highpoly and lowpoly. HP has a smooth of 2 , a bit complex but nothing extreme.
i just want to clean the unused nodes in hypershade , but it seems everytime i open hypershade or i try to select the HP maya crashes, impossibilitating me of clearing those nodes... halp !
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No idea why it might crashing when you select the highpoly though... o_O
I think it got a way around it, i had at least 3 HLSL shaders on it, so i pressed 5 , hid everything and then was able to acess it and clear the nodes
thanks for the input mop !