When i cut in a box with swiftlook while hold SHIFT (to get it to cut in the center of the mesh)it pushed the polys away.Hm sorry my English is a bit limited so i
made a screenshot of the situation i have in 3ds max below.
Well the problem is that I'm trying to follow a tutorial and he says that he is holding down shift to get the edge loop in the center/middle without distortion
And that tool is just the connect tool which take alot more time to use then swiftloop,Especially if i have a dense mesh.
Yeah its because its easier to show what i mean
*EDIT*
Okey here is the thing i found.When i have a box,It distorts the box when holding shift.If i have a plane object and holding shift it works like a charm!It follows the geometry but seems like it cant handle a 90 degree turn
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And that tool is just the connect tool which take alot more time to use then swiftloop,Especially if i have a dense mesh.
Yeah its because its easier to show what i mean
*EDIT*
Okey here is the thing i found.When i have a box,It distorts the box when holding shift.If i have a plane object and holding shift it works like a charm!It follows the geometry but seems like it cant handle a 90 degree turn