Hey,
Starting up a new project for a class assignment. This one's of a vajra inspired bell. Reference image below:
I've started the high poly work. I haven't mirrored any of the repeated pieces yet as it tends to kill my computer. I'll build out the shape after projecting the normals onto the low poly.
Replies
Low poly w/ normal map update. I'm aware of the seam from the normal map on the bell part and will be fixing that in the next update. Also fixed some fisheye camera issues
First texture pass on the handle, starting the bell
Max render, I have a better Unreal version with orangey specular, but I'm unable to take screenshots as I use Vista on a Macbook. Will post those tomorrow from school