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Tripwire Interactive is hiring Environmental Positions

DrSanzliot
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DrSanzliot polycounter lvl 18
Tripwire Interactive is looking for highly talented and dedicated individuals to join the Tripwire Interactive family. Developer of the critically acclaimed Red Orchestra and the recent hit Killing Floor, Tripwire has a history of developing some of the most popular PC multiplayer games in the world. Poised to surpass this success for their next generation project Tripwire Interactive is one of the rising new stars of the games industry.

As an independent studio and publisher, Tripwire Interactive is able to develop the games that they want, on their own schedule. Want to develop games in a professional yet non-corporate environment where every team member’s input matters? Then Tripwire Interactive is the studio for you. Based in Roswell, GA just north of Atlanta, Tripwire is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.


Environment Artist

Tripwire Interactive is currently looking for an Environment Artist to work on our next gen PC/Console game using UE3. The ideal candidate will have a passion for creating realistic, rich, detailed environments. Responsibilities will be to create excellent environment art, both high and low poly, lighting and texturing. The artist will work closely with Art Director and Lead environment artist to ensure visual style and quality is maintained. The artist will also work closely with the Level Designers to assist in art passing levels after they reach game play lock.

Qualifications:
• 1-3 years industry\mod team experience
• Proficient in 3d Studio Max/Modo or equivalent package
• Proficient in environmental art techniques such as modular modeling
• Proficient in Photoshop
• Experience creating realistic looking environments in a game engine

Preference to applicants with:
• Strong traditional art skills
• Strong digital painting art skills
• Traditional Architectural knowledge
• Experience with organic environmental art such as trees, rocks, foliage, etc
• Experience with Zbrush
• Shipped-title\released mod experience
• Unreal Engine title/mod experience (UE3 experience a major plus)
• Passion for first person shooters

Tripwire Interactive offers a competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite at our studio in Roswell, GA. Please submit your cover letter with resume and salary requirements to jobs@tripwireinteractive.com.


Senior Environment Artist

Tripwire Interactive is currently looking for a Senior Environment Artist to work on our next gen PC/Console game using UE3. The ideal candidate will have a passion for creating realistic, rich, detailed environments. Responsibilities will be to create excellent environment art, both high and low poly, lighting and texturing. The artist will be responsible for creating nearly all assets for entire levels using UE3. The artist will work closely with Art Director and Lead environment artist to ensure visual style and quality is maintained. The artist will also work closely with the Level Designers to assist in art passing levels after they reach game play lock.

Qualifications:
• 3+ years industry experience
• 1+ shipped title
• Expert in 3d Studio Max/Modo or equivalent package
• Expert in Photoshop
• Expert at creating realistic environments
• Experience with environmental art techniques such as modular modeling
• Experience with Zbrush
• Experience with Unreal Engine 3 Editor

Preference to applicants with:
• Strong traditional art skills
• Strong digital painting art skills
• 2+ shipped titles
• Experience with creating environmental emitter FX
• Experience with organic environmental art such as trees, rocks, foliage, etc
• Former position as lead or senior environment artist
• Traditional Architectural knowledge
• Passion for first person shooters
• Expert with Unreal Engine 3 Editor

Tripwire Interactive offers a competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite at our studio in Roswell, GA. Please submit your cover letter with resume and salary requirements to jobs@tripwireinteractive.com.

http://www.heroesofstalingrad.com/
http://www.killingfloorthegame.com/
http://www.redorchestragame.com/
http://www.tripwireinteractive.com/
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