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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Correct workflow for this Cylinder.

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Hayden Zammit polycounter lvl 12
Pretty sure this will seem a stupid, rudimentary question to a lot of you guys, but I gotta ask. With this pic I've got two cylinders. With one I merged all the verts and the other I didn't and kept it 4 sided.

Now, is it okay to have them all merged like that? It saves me wasted geometry but it does make it all tris for that object. I've read some places saying that you can have tris and quads, others saying that it should be just quads, etc.

I'm using the Unreal engine for this project, so I know it will all get turned to tris anyway.

http://h.imagehost.org/view/0111/Capture



thanks.

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