holy balls nice work
some foliage growing in cracks would be pretty amazing
it would also add some color variation.
also some moss and ivy in specific.
this is turning out really kick ass dude!
As for the render, the very exaggerated DOF makes it look tiny. Also, a cool tip for making stuff look more "real" after you render your picture is to slap on some chromatic aberration in photoshop.
goto filters>distort>lens correction and pull the slides.
Oh and a slight colour correcting helps make B/W pop aswell.
Looks incredible! You really got a great feel for this kind of materials.
As you had planned already adding some snow and stuff could really break up the scene nicely as well. Especially if it's made in kind of a gradient towards the top imo
Awesome work man, but i feel the lighting can be pushed more. Theres alot of pitch black areas that could do with some fill lights, also wheres the orange light coming from in the last screens you posedt?
Hi everybody...
End of the holidays and my stomach has more than suffered, but, anyway, i'm back and ready to rumble... arf...
So, i'll update the thread soon...
Thanks for all the comment, again, and to answear :
Orange lights are brasero's, it still doesn't exist...
Nitewalkr : I'm happy if you can learn as much as i learn myself with this scene... Sometimes I wonder if some updates could be useless, but...
KillingPeople : ok with the paintover, I plan to add foliage, finally. This wasn't my idea first, but i'll try. And the "gargoyle" is a really good idea too.
Replies
(I suppose I'll try something else next time... like "hello", or...)
Ico, Shadow of the Colossus and Trico are great great greaaaat inspirations.
Little Update...
some foliage growing in cracks would be pretty amazing
it would also add some color variation.
also some moss and ivy in specific.
this is turning out really kick ass dude!
I tried to make some renders of the high poly...
As for the render, the very exaggerated DOF makes it look tiny. Also, a cool tip for making stuff look more "real" after you render your picture is to slap on some chromatic aberration in photoshop.
goto filters>distort>lens correction and pull the slides.
Oh and a slight colour correcting helps make B/W pop aswell.
example: http://i47.tinypic.com/6rizjp.jpg
-Buddikaman
As you had planned already adding some snow and stuff could really break up the scene nicely as well. Especially if it's made in kind of a gradient towards the top imo
Looking forward to see more!
Forgive my foolishness, but is that just an alpha? (I can see some clipping going on at his shoulder).
Very cool.
PS: Yet another good example of Unreal's weak normal maps. Just noting!
Love it though, the statue is, bad. ass.
Any crit I can offer your right now is to add some colour variation. The scene is very monochromatic at the moment.
Other than that, it's absolutely amazing
Cycloverid : the light is a mesh, with an Unreal material... I'll try to fix that, thanks.
PhilipK : I hope it'll work with the snow, I'll begin some texturing and see how it goes...
Bbob, yep, you're right, I'll fix that too
One more time, thank you
With some more colour (as was suggested, green foliage would look great), and some more environmental effects/lighting, this will be amazing!
Can't wait till January to see your updates. Woot.
Push the lighting even more and you will end up with a great piece in your portfolio.
Damn, I really have to speed up with my own stuff :P
Keep it up, will look forward to see more work from you. This thread was also help to those who "watch and learn."
Thanks for posting.
End of the holidays and my stomach has more than suffered, but, anyway, i'm back and ready to rumble... arf...
So, i'll update the thread soon...
Thanks for all the comment, again, and to answear :
Orange lights are brasero's, it still doesn't exist...
Nitewalkr : I'm happy if you can learn as much as i learn myself with this scene... Sometimes I wonder if some updates could be useless, but...
KillingPeople : ok with the paintover, I plan to add foliage, finally. This wasn't my idea first, but i'll try. And the "gargoyle" is a really good idea too.
See you soon...