Seriously, this should be the easiest shit in the world to make. See screenshot. I want to make a cube and have edge loops at each corner evenly spaced. In maya we have this tool called offset edge loop tool which offsets the edges loops but it offsets them relatively so after you've done one the next one you do is not symetrical. I'm quite tired at the moment and I haven't modeled shit in like 2 years so I am guessing I am totally missing something.
Split the rings first so you have two centre loops to base the offset edge loop tool on. That way, both new loops will be relative to a centre edge and properly spaced.
But actually if you meant how do you get all the different loops to be exactly the same distance from the edge, go into the history and expand "polyDuplicateEdge" (offset edge ring tool's history) and change the offset value to match on all 3. I think this is what you were actually asking and I didn't realize how to do it myself until just now, so thanks for making me figure it out.
Gayness. Thanks for the replies but that is how I made my above screenshot by splitting the center loops and then using the history to offset them correctly. I would have thought there would be a way to do the whole cube at the same time rather than entering the history 8 times.
Gayness. Thanks for the replies but that is how I made my above screenshot by splitting the center loops and then using the history to offset them correctly. I would have thought there would be a way to do the whole cube at the same time rather than entering the history 8 times.
Replies
But actually if you meant how do you get all the different loops to be exactly the same distance from the edge, go into the history and expand "polyDuplicateEdge" (offset edge ring tool's history) and change the offset value to match on all 3. I think this is what you were actually asking and I didn't realize how to do it myself until just now, so thanks for making me figure it out.
Ofcourse this only works if you have equal length edges, but you can do your scaling afterwards.
Last line is supposed to say
print "Lazy Cube is ready for manual editing\n";
I wish I knew enough mel script to get this to stay in the display but its wiped out immediately by other outputs... :poly127: