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3DS Max Normal Map help

Hi, first post here but i've been a lurker for a while :D

I need some help with a dumpster i'm creating for a uni assignment, i have created a low poly, then created a high poly so i can bake a normal map for it, here is the HP:

2ilejd3.png

And the LP:

30sao1e.png

I bake the normal map out and apply it, but when i do it looks like this :

307nsid.png

All of the edges go black and look funny and i dont know why :/ it's probably something stupid and i'm still noob at this whole normal map business, but i cant fix it xD

hope you can help, cheers

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