I broke it down as simple as I can get it to the point 1 click to the art work.
none of this flashy stuff, thanks for providing the links to research what I needed to know.
I made corrections errors and provided all my info.
if you guys can offer any other suggestions and point out anything else that I miss would be most appreciated.
thanks again
www.delvoltaart.com
Replies
Nice one.
Now, your environments. I really like your first environment, but I like it from the top view, not the bottom view. For some reason, it just looks more interesting, and works from the top. Might be because thats the way you designed it. It would encourage you to make a character for it. Reminds me a lot of Diablo and I can see this being one level to a game. Make more man!
Your second environment needs work on the lighitng. Its pretty uniform throughout the entire piece, and has no focal points at all. This makes everything very flat in the end. I say kill the ambient light and just use those point lights to fill the scene.
Your props, especially the concepts, are great, but the texture work falls a little short of the execution. This is a great example of the level of detail your textures need to be. Apply that to your models and they would look killer.
Thats all for know mate hehe. One last note, would make the background 95-90% black. That probably personal taste, but straight black is a bit diluting.
Like the simplicity of the site, good to be able to get at the meat right off the front page.
hahaha, maybe it can cause curiosity to check it out. thats makes total sense on scan through the resume. i will do that. thanks
it doesn't fit fully into my browserwindow in height (1050, Widescreen not that uncommon I guess), but got massive free space to the left and right side. May I suggest that you Arrange it that there is no scrolling needed at all?
Another point.
I don't know what whats_true critizied about the lighting, but it seems somehow.... flat? especially on the characters, like they are missing a specular source or something... what are you using to view them?
I went back and added rim light on my art to separate it from each other and to pop it out more. also added the breakdown on the environments and flyby videos.
and I also tweak other parts of the web.
question: i was wondering what purpose the javascript serves in your html doc...