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Texturing Vehicles- Paint and Spec Game Engine

polycounter lvl 17
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Ro-Sham-Bo polycounter lvl 17
So I'm Working on this SUV that is kind of pimped out for and end of the world scenario but im having the hardest time texturing it(always has been a weak point). I want to find a tutorial or an example of how to paint the texture and create the spec for a car that would go into an engine, not a tutorial on how to make a crazy max shader that will not work in real time. Any links or suggestions are always welcome... thanks.

SUV_WIP1_by_Bit_Winchester.jpg

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