So I'm trying to mirror the weighted half of the model to the other half, but the mirror mode is being an asshole. Added all the bones in the list, checked vertices, selected all of them, went to mirror mode and... pressed green to blue bones. No dice. Green to blue verts then. Nope. It won't transfer the weights. What do I do?
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Also make sure you're mirroring in your bind pose if you've moved the rig away from where you bound the skin to the skeleton and are attempting to mirror the mirror plane could be way off. It attempts to reference the pose you first used but sometimes it does a bad job of guessing if its not back in the bind.
If its not the mirror plane, the offset is probably the problem, it defaults to 0.0. Try adjusting it up so it searches a little bit around each reference vert when it looks.
That's all fine, but still won't assign the weights properly.
Fuck it, just assigned everything manually. :poly117: