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Maya Mirror Skin Weight Problem

Krisonrik
polycounter lvl 17
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Krisonrik polycounter lvl 17
I've been trying to paint the skin waight on one side then mirror it on a symmetrical model.
But after I mirror it, one of the collar bone gets the skin weight of both sides and the other side is completely blank. I'm not sure whether I'm the only one who's had this problem before. It's very weird. The model is at origin. x 0 y 0 z 0. I mirrored it through yz so it is supposed to copy +x to the -x. Thanks in adavance. And here is a screen shot of the problem.
Problem_Screen_1.jpg

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